The Extraction map in Call of Duty: Black Ops 6 is a complex, multi-lane battlefield that demands flexibility, firepower, and tactical awareness. Whether you're a lone-wolf slayer or a supportive anchor, choosing the right loadout is the foundation of consistent success. In this article, we break down the best buy bot lobbies bo6weapons, perks, field upgrades, and equipment combinations to suit various playstyles and objectives across all game modes on the Extraction map.
1. The Versatile Slayer Class – AR/Hybrid Build
For those who roam mid-lanes, cover objectives, and push high-traffic areas.
Primary Weapon: Kastov-74 or XM4
Attachments:
Red Dot or Reflex Sight
Suppressor or Muzzle Brake
Extended Mag
Underbarrel Grip
Quickdraw Handle
Secondary: Combat Knife or Rapid-fire Pistol (for close-range emergencies)
Perks:
Scavenger – Sustain long killstreaks without ammo issues.
Tactical Mask – Nullify flash/stun spam in Hangar or Substation.
Ninja – Crucial for silent movement through metallic walkways and stairs.
Equipment:
Frag Grenade – Bounce off walls into the Control Tower or Helipad.
Stun Grenade – Clear the interior of Terminal or Hangar.
Field Upgrade: Trophy System or Field Mic
Tactical Notes: Use the mid-range dominance of this class to patrol between the Control Tower and Hangar. Suppressed fire helps you stay hidden while rotating lanes.
2. Stealth Flanker – SMG Ghost Build
Ideal for close-range engagements, rapid repositioning, and high-risk plays behind enemy lines.
Primary Weapon: Fennec 45, MP7, or ISO Hemlock (SMG build)
Attachments:
Sound Suppressor
Laser Sight
Extended Mag
Lightweight Barrel
Rear Grip (ADS speed)
Secondary: Throwing Knife (for silent eliminations)
Perks:
Ghost – Remain off UAVs and Drones.
Cold-Blooded – Avoid targeting by AI streaks while flanking.
Lightweight – Move faster through Substation and Helipad tunnels.
Equipment:
Smoke Grenade – Block vision near Helipad or B-flag push.
Proximity Mine – Drop behind to cover flanked paths.
Field Upgrade: Dead Silence
Tactical Notes: Use this loadout to aggressively push from Ramp to Terminal, Substation to Hangar, or sneak behind Control Tower defenders. Dead Silence is key to getting in and out alive.
3. Anchor/Objective Holder – LMG or Burst AR Loadout
Designed for holding Hardpoints, Domination flags, or anchoring spawn zones.
Primary Weapon: SA87, RPK, or M16
Attachments:
Holographic Sight
Foregrip
Fast Reload
FMJ or High Caliber Rounds
Stock for recoil control
Secondary: Launcher (to clear aerial killstreaks or equipment)
Perks:
Flak Jacket – Survive grenade spam while holding points.
Engineer – Spot and destroy enemy equipment.
Hardline – Faster scorestreaks to defend zones.
Equipment:
C4 – Deny entry to contested objectives.
Flash Grenade – Temporarily blind and clear close-range threats.
Field Upgrade: Deployable Cover or Trophy System
Tactical Notes: Use this class to lock down the Helipad, Hold B in Domination, or maintain spawn control near Terminal. Focus less on mobility and more on denying access.
4. Sniper Overwatch Class – Tower Control Loadout
Perfect for holding angles from the Control Tower or long lanes across the Helipad.
Primary Weapon: SP-X 80 or Signal 50
Attachments:
Variable Zoom Scope
Stabilizer Muzzle
Fast Bolt
Flinch Resistance Stock
Tactical Laser
Secondary: Rapid-Fire Pistol or Combat Knife
Perks:
Overkill – Carry an SMG or AR for mid-range back-up.
Focus – Reduced flinch while aiming.
Tracker – Spot enemy footsteps leading to your perch.
Equipment:
Claymore – Place at ladder entrances or stairwells.
Heartbeat Sensor – Scan for enemies pushing from Substation or Ramp.
Field Upgrade: Field Mic – Audio coverage of Tower base or flanking tunnels.
Tactical Notes: Best used in Search & Destroy or TDM. After 1–2 kills, change position slightly or rotate down to avoid being counter-sniped.
5. Support/Utility Hybrid – Team Play Focused Loadout
A balanced class that works well in ranked, league, or coordinated team settings.
Primary Weapon: M4, AK-117, or Kilo 141
Attachments:
Balanced setup with control and mobility
Use a Hybrid Sight to switch from close to mid-range
Secondary: Smoke Launcher or Shield
Perks:
Tactician – Two tactical grenades.
Restock – Refill equipment every 25 seconds.
Battle Hardened – Resist stuns and flashbangs.
Equipment:
Smoke Grenade x2 – Cover objectives and revive zones.
EMP Grenade – Disable Trophy Systems and electronics.
Field Upgrade: Munitions Box – Supply team at choke points.
Tactical Notes: Use this build to help your team take Hardpoints, cover rotations, or control critical map zones under suppression or smoke. Very useful in coordinated 6v6 play.
Final Thoughts on Loadout Optimization
Loadouts in Extraction should never be “one size fits all.” Your choices need to reflect your intended role, team composition, and the mode you're playing. The best players adapt class loadouts mid-match depending on map control, spawn flips, or team needs.
Extra Loadout Tips:
Always keep one class with Cold-Blooded and Ghost—especially in S&D or late-stage TDM rounds.
Use Field Upgrades smartly: Trophy Systems on defense, Field Mics for map control, and Dead Silence for flanking.
For objective play, avoid over-relying on SMGs—most fights in Extraction take place in mid-range environments.
With these optimized classes, you'll be ready to dominate Extraction regardless of your playstyle. Whether you're holding down the tower, breaching the Hangar, or flanking through the Ramp tunnels, your loadout should amplify your strengths and neutralize your weaknesses.